We Are Indiedev!

What does INDIEDEV Mean?

Indiedev is a state of mind. Indiedev is a passion, a mission, a way of life. Jeff Minter has been indiedev for over forty years. His story is unique, and so is the story of EVERY indiedev! HEART OF NEON has partnered with the IGDA FOUNDATION to share the indiedev way of life with a wider world. Meet the creators of wildly inventive games who come from all walks of life from all over the globe.

What is indiedev?

WE ARE INDIEDEV!


SECOND QUEST (Bengaluru, Karnataka)

A veteran team from India building games with 1,000+ hours of emergent gameplay for global creators.

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JD VIDEO GAME PRODUCTION (Manitoba, Canada)

We aspire to release games that are so much fun that they have both physical and digital releases for both new and retro hardware platforms by the year 2026.

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JUJU GAMES (Lagos, Nigeria)

JUJU Games is an African creative collective that aims to redefine and inspire through the creation of innovative and unique video games and creative content

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FARBS (Canberra, Australia)

An indie game developer who, after eight years in commercial game design, gained media attention when he quit his job using a video game. He has been an indiedev since 2006.

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SPRITEWRENCH (Kingstown, Jamaica)

A one man micro-studio focusing on smaller, self-contained titles with an emphasis on narrative elements.

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LUNA WOLF STUDIOS (Newark, Delaware U.S.A.

An independent game development studio formed in 2015, driven by a team of creative entrepreneurs, artists, and programmers.

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LLOYD CAMPBELL III (Los Angeles, California USA)

A Navy Brat turned global citizen, Lloyd wants to create fun, challenging experiences through video games, and to uplift underrepresented stories.

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JANE WHITTAKER (Wales)

A veteran of the video games industry for forty years, with a long career in the AAA market, now exploring game design as an indie.

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STRANGE SCAFFOLD (El Paso, Texas, U.S.A.)

Creative Director Xalavier Nelson Jr. is a BAFTA-nominated studio head, narrative director, and writer, with dozens of titles under his belt.

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HUSKRAFTS (England)

An indie dev based out of the UK currently working on Rogue Eclipse, a game very much born out of a great affection for the epic spaceflight combat genre!

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QUEUETHULU (Minneapolis, Minnesota, U.S.A.)

Minneapolis-based but working with a global team, Queuethulu believe games are an important part of telling stories and should be made for the player rather than the investors.

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AESTRONAUTS (U.S.A.)

An indie game studio looking to bring entertainment to unlikely places, and that is committed to making engaging and light-hearted experiences that can be enjoyed by everyone.

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We Are IndieDev!

There are 23-50 top-tier so-called "AAA" video game development/publishing companies, and they constitute the perceived "video game industry". But that is far from the whole picture. Indiedevs are entirely global. They arise anywhere with prevalent computer and/or gaming technology. They create video games for a myriad of reasons, and almost none of them make any profit. Largely without a voice, these creatives are typically disregarded as irrelevant. We disagree with that. There's too much good stuff out there to ignore.